This week I tried to add patrol behaviour to the bots so that they can spawn at a specific point and patrol between two points. They are attacking when they see the player but there is still a problem in their movement. As far as I looked in the forums, most of the people are saying there are lots of bugs in December 2010 release of UDK, especially in NavMesh system which seems to be the my problem too. They say the examples that were running in the earlier releases are not running in the December 2010 release. I will look into that.
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