Saturday, April 16, 2011
AI
Its been a while since I update my AI conditions in this blog. My base/colony defender AI bots are ready. My food collector/defensive AI's are almost ready. I solved my major error problem this week and only a few minor adaptation to our game map issues are left. But I am still having problems with my atacking AI. I want to give them navigation points to direct them to the enemy queen in the map. To do this they must be placable for the map. I think that causes some problems. They are not following their paths, sometimes they are directly attacking me even tough they cannot see me in the first place. I have to test my ready AI's with our map and with actual food item and concentrate more on my atacking AI's.
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