Friday, April 22, 2011

AI

My food collector/defensive AI's are ready like my base/colony defender AI bots. They are doing what they are suppose to do. Also respawning issue is also solved. So that when they die, they will be revived after some time like 15 seconds which can be changed. Also when the bots die, they got into a stack so that they are not going to spawn at the same time. So with stack, each same type bot will be spawn after waiting 15 seconds from the previous bot spawning time because spawning 5 food collector/defensive bots is not going to be fair for other team.
I am still working on my attacking AI. The fath problems seems to be solved. They are following their paths when no one is around.

1 comment:

  1. Good news! You guys are doing great.

    I'm still waiting to see screenshots with textures rather than the blue/white tiles though....

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