This week I finally got the food pile HUD working. You can spawn bots, heal yourself or the queen. The amount of food will be discounted from the colony reserve. The HUD shows in screen once you activate the trigger in the food pile (with the e key) and show on top of the screen, with the alpha channel set to 60%, so it has transparency. The control is removed from the pawn and now controls the cursor in the HUD and by pressing the "Exit" button, the HUD disappears and the control is returned to the pawn.
The normal HUD used to disappear when the food pile HUD was displayed, but once I got the team feedback, it was decided to keep the two at the same time. That's why the "Food Reserve" field in the food pile HUD has been deactivated (It shows "000").
The only thing remaining in to the integration of all this features with the other ones. I'll keep updated on this. Here's a picture of the food pile HUD, since fraps is crashing and doesn't let me capture the video.
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